This is a simple to use editor tool with which you can calculate and then display mazes.
Its a two step process, which means you can display the same maze in many different ways.
Optionally, this tool can display the generated mazes with as few gameobjects as possible, to be resource-efficient.
You can scale the mazes to any size you wish, with direct control over wall height and thickness, "spaciousness" of the path amidst these walls and more.
You can assign any material to the walls, with additional options to automatically adjust UV scaling for uniform texture tiling and orientation.
For a complete list of features, please see the Technical details.
Feel free to contact me with any questions at jesterway@posteo.de
Don't get lost in the maze! ;D