VR FPS System

The VR FPS System is a simple system for using weapons in VR



Player

  • VR swat operative
  • Jumping, crouching, moving, snap turning
  • Vest for holding guns/clips

Guns

  • Pistol
  • Burst fire assault rifle
  • Submachine gun (SMG)

Easy to use weapon mechanics

  • Two handed weapon grip
  • Detailed recoil mechanics
  • Reloading with clips
  • Slide kickback
  • Virtual stock for additional aiming control
  • Red dot sight

Other features:

  • Destroyed city rooftop scene
  • Shooting range
  • Interactive targets that show hits
  • Zombies
  • Many reusable sounds/textures/models
  • Simple C# code

Note: This is built for Unity's Oculus framework, additional work may need to be done to make it compatable with other headsets and is not covered in the support of this asset