Stylized Low Poly Models Pack

The pack includes models from assets:

    Farming Simulator URP (77$)

    City Engine (58.99$)

    Stylized Dungeon Generator (50$)

    Clash Engine (99$)

    Tank Arcade (69$) NEW!


Custom shaders are included.



Farmig Simulator URP models(120 objects total):

    Buildings:

        fence allows you to build any shape

        hangars 2 levels

        house 2 levels

        canope 2 levels

        barn

        mill

        fuel place

        platform base 1x1, 1x2, 2x2

        plowed\sprouts ground blocks

        palette


    Technics (10 kind):

        tractor

        harvester

        special harvesters

        sprayer

        canal digger

        weeder

        loader

        berry harvester

        cabbage harvester

        carrote harvester

        grape harvester


    Processing and harvesting devices (8 model):

        plow

        harrow

        cutter

        ground crasher

        seeder

        3 kind of trailer (tank, for balk cargo, universal)


    Grown crops (11 kind):

        wheat

        rice

        water melon

        cabbage

        carrote

        cherry

        apple

        grape

        corn

        pumpkin

        cane


    Plants (20 models, 6 kind):

        spruces

        bushes

        spreading trees (for shadows)

        forest belt trees

        clumb plants

        small trees


    Environment:

        17 stone\rock models

        props (7 objects) - barrels, beams, bench, sheaf, bags

        boxes for seedlings of each type of plants

        modules for building a any shape road. Copy and rotate friendly virgin land building modules.


Objects are painted with vertex color.

UVs done non-overlapping method with mixed scale for different model parts (bottom for example).

To bake objects in batches(they are highlighted in groups in the scene), they are divided into 4-6 UDIM.

Many plants have one-sided geometry on the leaves, which is highlighted by an ID map.

In other objects, the ID map set the splitting of the model into colors, which greatly simplifies changing the painting.

Most of the lowpoly style models.

Most objects have 1k ao mesh map.

Large obgects have 2k.

Polygon count is 40-6600 tris (from simple props to the building of the second level hangar).



City Engine (42 models)

    Platforms:

        6 kind of roads modules

        6 kind of building platforms

        airport platforms, base for helicopter

        parking place


    Buildings:

        The Eiffel Tower

        pyramid of aztecs

        pisa tower

        Coliseum

        power station 3 kind

        mosque

        catholic temple

        bridge parts 4 kind

        helicopter

        plants 2 kind

        slewing crane 2 kind

        bank

        cafe

        fuel station

        fountain

        gantry crane

        government building

        hospital 2 kind

        house 6 kind (multi-storey too)

        night club

        office 2 kind

        stadium

        university

        plant 2 kind

        restaurant

        theater

        oil derrick

        repair station

        airport


    Other:

        columns

        pillars

        lights

        park lamps

        power lines

        well

        bench

        barriers

        circular swing

        traffic lights

        umbrellas

        road chipper

        fences, fences pillars and doors (24 models)

        slabs 7 kind

        barrels

        building transitions

        crane parts

        cement bags

        cement pile

        containers

        beams

        other props


    Transport:

        motor boat

        cars

        bike

        ambulance

        police car

        pikup

        trailers 3 kind

        wagons 4 kind

        ladder fold

        bus

        train

        rail 2 kind

        asphalt maker

        tracker

        track dump

        tractor

        excavator

        homo 4 kind

        rocks (17 kind)


    Plants:

        bushes

        cactus

        clumb

        trees

        palm

        spruces

        tropic tree



Stylized Dungeon Generator

    Building parts:

        Arch

        3 standart borders

        3 big borders

        2 angle borders

        column

        column big

        4 tiles

        3 small steirs

        middle stairs

        big steirs

        4 side borders

        3 angle side borders

        3 racks

        gate

        5 bricks

        bricks angle

        5 fences

        long fence

        angle fence


    Environment:

        5 rocks

        big rocks

        small rocks


    Props:

        shop

        chest

        2 armors parts

        bones

        2 bottles

        candle

        flag

        grid

        jug

        rack

        ribs

        skull

        spider


    Plants:

        mushroom

        2 tile lianas

        gate lianas

        3 fence lianas



Clash Engine(155 objects total):

    Buildings:

        3 kind of fence/wall allows you to build any shape

        artillery 2 levels

        barracks 2 levels

        bastion 2 levels

        boiler 2 levels

        16 kind of ground\wall tiles

        coffer 2 levels

        craft building 2 levels

        drill 2 levels

        drill_base

        energy_station 2 levels

        farm 2 levels

        generator 3 levels

        lord hause 2 levels

        magician house 2 levels

        military tower 2 levels

        mine 2 levels

        mine base

        mortar 2 levels

        repair 2 levels

        shooter 2 levels

        11 kind of stones\rocks

        36 kind of trees, bushes

        weapon 2 levels

        well 2 levels

        building objects group 1x1, 2x2, 3x3

        palette


    Characters:

        gnome 3 levels

        golem 3 levels

        elf 2 levels

        magician 2 levels

        orc 2 levels

        dragon\basilisk


all characters becides golem_3 own go\fly, stand, dead animations

gnome_3 contains work animation, other characters contains attack animations

elves contains run animation


All models have ID cards, which makes it easy to change their color.

The asset contains the initial palette of vertex-color values.

Buildings contain 2-7K quads, characters 1.5-4K quads, except for golems (9K).

Models are unwrapped with minimal use of overlaps, most of the sweeps are unique.



Tank Arcade

    Weapon

        double barrel x7

        single barrel x11

        airplane x2

        helicopter x2

        drone x2

        enemy gun x12

        rocket place x5

        tanks x2


    Bases

        12 stand base

        10 wheel base

        enemy base x12

        enemy antenna base x7


    Environment

        terrain, LOD terrain

        canistra construction nodes x6

        bullets with 9 kind of textures

        gates 2 kind

        walls x5

        level stars x2

        splinter 5 kind

        antennas 7 kind

        barrier x2


    Shop

        pedestal

        player room


Objects are painted with vertex color. Room have PBR texturing.

UVs done non-overlapping method with mixed scale for different model parts (bottom for example).

To bake objects in batches(they are highlighted in groups in the scene), they are divided into 4-6 UDIM.

Most of the lowpoly style models.

Objects have 1k ao mesh map. Bullets texture is 1k.

Polygon count is 120-7500 tris (from simple base to terrain walls).

Shaders build-in render pipeline.



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