Links: Documentation | API Reference | Discord | Netick.net
Netick is a FREE server-authoritative networking solution for Unity. It's by far the most advanced free networking solution for Unity on the market. It's built with an architecture that's different from other free solutions. Netick makes building quality and cheat-free multiplayer games easier than ever, by implementing most of the features you need to build an FPS/TPS/Real-Time/Action game. It features essential standard AAA features like:
✔️ Client-Side Prediction (CSP)
✔️ Lag Compensation
✔️ Eventual Consistency (Optimistic Replication)
✔️ Remote Procedure Calls (RPCs)
✔️ Snapshot Interpolation
✔️ Sandboxes (server & client testing in one project)
✔️ Tick-Aligned Simulation
✔️ Area of Interest
✔️ Thin Abstracted Transport Layer
✔️ Code Gen
✔️ Zero GC
And too many others to count. To learn more, visit Netick.net.
The package also contains two samples
Supported Platforms:
You don't need to worry about low-level networking and simply put all your focus on creating your actual game.
If you have any questions, requests, or anything, join our discord.