Character Snow Shader - URP and standards

Rendering pipeline:

URP rendering pipeline, standard rendering pipeline.


Function:

1. Several parameters can be changed to adjust the shape of the snow.


2. The vertices can be changed to control the thickness of the snow.


3. The color and snow texture can be changed, and multiple texture templates are provided.


4. Support MeshRender, SkinMeshRender.


5. It supports all versions of unity2019 and later, and the standard shader supports all versions of Unity5 and later.


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http://wr-modelart.link/


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