Resource Browser is a window for the Unity editor that makes it very easy to browse, search and edit the serialized data of all (including built-in) object instances in memory, including all assets, game objects, scriptable objects, configurations, and editor views. It also shows unloaded assets (including those from Asset Bundles) and will load the assets for you when you double-click. Context menus allow you to copy the ID of an object or the path/GUID of an asset to the clipboard.
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This asset has been at minimum tested on Unity 2020.3.12f1 and Unity 2021.1.2f1.
Features:
• View all (including built-in) loaded objects, neatly organised into a tree.
• Includes unloaded assets (including those from Asset Bundles) in the tree, to be loaded by simply double-clicking the row.
• Copy information to the clipboard:
↳ Asset GUIDs.
↳ Asset paths.
↳ Object IDs.
↳ Serialized property paths.
• View and edit all serialized data of any object, even when the object is set to "Not Editable".
↳ Raw Inspector shows the class inheritance chain and asset path for any selected object.
• Display original or friendly names for serialized properties.
• Text search in the resource tree.
• Expand/collapse all rows.
• Fast reloading.
• README with a tutorial
• In-editor help text.