Blocks Engine 2 OFFICIAL SALE

The Blocks Engine 2 is a template project for creating games with a runtime visual block coding interface, enabling the players to code inside your game/app using blocks.

It comes with 🚀 40+ blocks, interface for selecting blocks by category, variable viewer and creator, blocks code serializer (save/load), events manager and a 3D environment for playing with the codes.


🌟 Support for All Canvas Render Modes


📚 Documentation

🎮 Sample Scene


Expansion Templates:

Scifi Blocks

Horizontal Blocks


The engine expands the game possibilities with a creative mechanic. Gives the players the possibility to code their own way through the game and learn valuable programming concepts by playing with a friendly tool.


By combining the powerful capabilities of Unity with the utilization of Blocks Engine 2, you can create immersive, engaging, and enjoyable coding games that foster creativity and critical thinking in players of all ages.

Blocks Engine 2 introduces a runtime blocks coding feature, enabling players to dynamically engage with coding within the game. With Blocks Engine 2, you have the flexibility to create custom blocks tailored to your game's requirements, allowing for endless possibilities in gameplay design.

The result is a coding game that educates and entertains, providing an interactive and rewarding experience. Unleash your creativity and create coding games that captivate and inspire players.


The project can be used to create educational, code learning games, puzzles or automation games where players need to build their own code to control objects in the scene using visual blocks coding.


The Blocks Engine 2, is an upgrade from the former Play Mode Blocks Engine. It is more powerful, faster, easily customizable and built to allow even more block possibilities, keeping the layout and rules similar to the most popular block coding languages.

The engine makes the integration between visual block coding and the power of the Unity engine, including the possibility to deploy for multiple platforms.