Hybrid Giganotosaurus

Features:



Polygons = 29341


Vertex = 29225


-Textures PBR - unity-


19 items Format:


PNG Resolution: 8192x8192 - 2048x2048 px


  • - . window > rendering > hdrp wizard
  • - . select materials
  • - . Edit : You can easily upgrade to hdrp using Unity's hdrp wizard. You can classify the project as hdrp and use the hdrp wizard.
  • - . click convert selected built-in materials to hdrp
  • as easy as that
  • "The asset used Unity Standard shaders which can easily be converted to URP and HDRP with Unity's render pipeline upgrade wizards"
  • et voila, you're compatible with urp and hdrp

-. Animations


- . idle, walk, forwards, run, back, ambush, backward, turn, tired idle, sniffing, drink water, eating, roar, leg broken, bite, bite run , sitting, stand up, sleep, sleeping position, sleeping,


-Texture Types- PBR- UNITY


-AlbedoTransparency


-Normal


-MetallicSmoothness


- Model is scaled correctly 14 m


- PBR Shader.


- File complete -


-.fbx (multi format)


- Textures - .png


- 8192x8192 - 2048x2048 px