Export To Babylon.js

Export the unity3d scene to the Babylon.js load call

Support export:

•Vertexs

•UVs

•Normals

•Textures

•Collider

•Cameras

•Animations (currently supported, position, scale,rotation animation, character animation are not supported

for the time being)

•Lights

•Lighting map (supports unity3d itself, baking light maps, and also supports baking from 3D software,

exporting the baked lighting map)

•Material (supports multidimensional child material export, and supports multidimensional sub - material

along with lighting map at the same time)

•Skybox

•Fog

•LOD

•Data compression (support for multiple data format compression)

•Batch export, batch dynamic loading

•Binary stream export to loading


For detailed use, please refer to the Demo file


Upcoming support for character animation export.


May there be peace in the world and no more wars.


Examples Link:(国内请科学上网访问)

https://n3gis.github.io/exportToBabylon.html