Move Generation

1.2.0 - 2021.10.23

Provide alpha version support, determine the alpha value of the object according to the distance between the character and the object.


1.1.0 - 2021.09.19

URP is now supported.


1. It can be used out of the box, no additional code control is required, and the operation is simple. Just add a component and replace a shader to complete. All animation performance and texture transition are automatically completed in the shader.

2. You can control the speed and direction of the rise or fall of the road block, as well as some random values, and you can control the random range and size.

3. The road block can be raised or lowered according to the distance of the current game character. The distance can be controlled. When the road rises quickly, the road block can be kept unchanged.

4. Provides texture transition after approaching the road block. The over-texture can control the over-edge color and width.

5. Excessive texture provides noise texture to achieve a dissolving effect. Noise texture can be controlled by rolling, tile size, and excessive texture range.

6. URP is coming soon, all content, one-time purchase, free upgrade.

7. Mobile devices: support


Long-term support and long-term maintenance.If you have any questions, please contact us: appstools.net@outlook.com, very welcome. We will give feedback quickly. The maximum length is not more than 24 hours.


Online documentation (offline documentation has been built-in): http://appstools.net/docs/move_generation


Note: This package does not include some video and screenshots of character models and other content