Stylized desert environment

The package works in HDRP, URP, and Standard render pipeline.

The standard render pipeline doesn't have double-sided materials, there are free double-sided shaders for standard render pipeline on the Asset store.


Well optimized assets, with good LODs.

3 LODs (avg)


Triangle count for small vegetation is between 184 - 15 tris, for LOD0

Triangle count for trees is between 2586 - 768 tris, for LOD0

Triangle count for rocks is between 1554 - 202 tris, for LOD0


19 prefabs

1 particle system


1 texture 128x256px for most of the vegetation. (Base color)

1 particle texture 2x2px. (Base color)

Rock textures 128x128px. (Base color, roughness, normal map)

Ground textures 512x512px. (Base color, roughness, normal map)

Cacti textures 256x256px. (Base color, roughness, normal map)