The package works in HDRP, URP, and Standard render pipeline.
The standard render pipeline doesn't have double-sided materials, there are free double-sided shaders for standard render pipeline on the Asset store.
Well optimized assets, with good LODs.
3 LODs (avg)
Triangle count for small vegetation is between 184 - 15 tris, for LOD0
Triangle count for trees is between 2586 - 768 tris, for LOD0
Triangle count for rocks is between 1554 - 202 tris, for LOD0
19 prefabs
1 particle system
1 texture 128x256px for most of the vegetation. (Base color)
1 particle texture 2x2px. (Base color)
Rock textures 128x128px. (Base color, roughness, normal map)
Ground textures 512x512px. (Base color, roughness, normal map)
Cacti textures 256x256px. (Base color, roughness, normal map)