Predator_X_Pliosaurus_Funkei

Features:


Polygons = 17672


Vertex = 17784


-Textures PBR - unity-


19 items Format:


PNG Resolution: 4096x4096 - 2048x2048 px


  • - . window > rendering > hdrp wizard
  • - . select materials
  • - . Edit : You can easily upgrade to hdrp using Unity's hdrp wizard. You can classify the project as hdrp and use the hdrp wizard.
  • - . click convert selected built-in materials to hdrp
  • as easy as that
  • "The asset used Unity Standard shaders which can easily be converted to URP and HDRP with Unity's render pipeline upgrade wizards"
  • et voila, you're compatible with urp and hdrp

- UP_Attack_Anim


- Swim_Anim


- ForwarLEFT_Swim_Anim


- ForwarRIGHT_Swim_Anim


- Up_Swim_Anim


- ForwardLEFT_Up_Swim_Anim


- ForwardRIGHT_Up_Swim_Anim


- Left90_Swim


- RIGHT90_Swim_Anim


- Down_Swim_Anim


- ForwardLEFT_Down_Swim_Anim


- ForwardRIGHT_Down_Swim_Anim


- Somersault_backward_Swim_Anim


- Forward_DownSwim_Anim


- ForwardLEFT_DownSwim_Anim


- ForwardRIGHT_DownSwim_Anim


- Forward_UP_Swim_Anim


- ForwardLET_UP_Swim_Anim


- ForwardRIGHT_UP_Swim_Anim


- Forward_LEFTSpeed_Swim_Anim


- Forward_RIGHTSpeed_Swim_Anim


- Slow_Swim_Anim


- Forward_LEFTSlow__Swim_Anim


- Forward_RIGHTSlow_Swim_Anim


- Attack01_Anim


- LEft_Attack01_Anim


- Right_Attack01_Anim


- Plucking_Attack03_Anim


- Air Splash_Anim


-Texture Types- PBR- UNITY


-AlbedoTransparency


-Normal


-MetallicSmoothness


-Emissive


-Opacity


- Model is scaled correctly 12.80m


- PBR Shader.


- File complete -


-.fbx (multi format)


- Textures - .png


- 4096x4096- 2048x2048 px