//- Player-X
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A base framework for creating active physics ragdoll games.
//- Framework Includes:
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//- Features:
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//- Input:
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//- Model Support:
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Character models can be both non-SkinnedMesh (Individual Parts) or SkinnedMesh (Single rigged model). However dismemberment is currently only supported for non-SkinnedMesh (individual Parts).
//- Asset Roadmap:
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Human Creativity Preserved
(No generative AI was used in the development process)
//- Customer Support: The Famous Mouse Developer
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