Ground Foliage Vol. 2

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IMPORTANT: To run the project you must install SeedMesh Shaders separately, that way, the shaders can be updated more efficiently.


A package focused on 3D vegetation using Unity Shader Graph

This package contains:

-A sample scene

-30 different plant variations (4 materials for 3D plants and 3 materials for billboards)

-1 ground texture

-The textures of the vegetation are 4K resolution

-Vertex colors on meshes (this helps to generate wind animation)

-2 shaders to use with the vegetation (Graph included)

-2 manuals that explain how to import more vegetation and how to convert the shaders from HDRP to URP.

-All assets are optimized with LODs and Billboards

Average Polycount:

Grasses:

LOD0 - 308 triangles

LOD1 - 115 triangles

LOD2 - 4 triangles

Weeds:

LOD0 - 1758 triangles

LOD1 - 1070 triangles

LOD2 - 414 triangles

LOD3 - 148 triangles

LOD4 - 4 triangles

Bushes:

LOD0 - 7314 triangles

LOD1 - 4473 triangles

LOD2 - 2,603 triangles

LOD3 - 889 triangles

LOD4 - 4 triangles