Medieval Monk

Update 18.04.22:

  • Improved body textures
  • Added mouth cavity
  • Added 50 Face blend shapes/morph target
  • Added prefabs for each variation of clothing elements

Feature:

  • The skin has 3 color variations
  • Separate mesh parts
  • Has a humanoid setup


Polycount:



Skin1:

  • Polygons: 13995
  • Vertices: 19998
  • Triangles: 27908


Skin2:

  • Polygons: 14109
  • Vertices: 20254
  • Triangles: 28133