Conversa Dialogue System

A system created to design and manage the conversations and dialogues inside your game with a comfortable graphic interface. Using a graph interface, you can treat the elements of your dialogues as nodes, and manage them, re-order them, and structure them as you see fit.


Different kinds of nodes to control the flow of your conversations:

- Messages

- Choices

- Booleans

- Conditionals

- Bookmarks

- Loops

- Events

- Boolean operations (AND, OR, NOT...)

- And many more...


You can also create your custom nodes!


Easy API to control the progress of the conversation.


Learn more about how to use it with video tutorials!


Links:

- Discord server for support and updates

- WIki

- Unity Forum thread