Mass Spawner - Object placement tool

What this tool does:

  • This tool can place prefabs in almost unlimited number
  • Can be used for vegetation, or anything that need a big number of spawns based on rules

What this tool does not do:

  • This tool not contains any LOD system or performance saving method. After the placement, everything else is up to you
  • This package not contains any vegetation, or other models or resources
  • This tool cannot place Unity Terrain trees or grass (yet)

Key features:

  • Easy to use interface
  • Customizable world boundary
  • Customizable sample and exclusion layers
  • Object layers with custom properties
  • Any number of prefabs can be assign to an Object layer
  • Per-Layer and Per-Object tranformations
  • Collision handling between anything
  • Color groups with 4 type of Color mixing
  • Material color changing
  • You can randomize almost everything
  • Gizmo based placement preview
  • 3 different landscape view
  • Detailed documentation

Upcoming features:

  • Raycast normal based placement
  • Object brush
  • Unity Terrain support (Tree, Grass, and Painting)

If you have any problem or question, please contact me: [email]