Introducing Rocky Hills Environment - Mega Pack version 5, a high-quality, semi-stylized environment art package for games and 3D applications. This package contains minimal photo source material, as most textures are created using Substance Designer or digitally painted by hand.
○ Compatibility
The main pipeline used is the "Built-in Render Pipeline".
By purchasing this pack, you will get a free upgrade to the (SRP: URP + HDRP) version: Rocky Hills Environment - Mega Pack (SRP)
○ Product Overview
This pack is divided into two categories since it contains two types of foliage shader that are different from each other; "The Toby Foliage Engine" and "Custom Tree Importer".
This pack only includes the free version which has limitations! Unleash the potential of the fully featured version here: The Toby Foliage Engine
○ Features
- Detailed Map Coverage Snow (detailed map + animated sparkles, supports tessellation).
- Detailed Map Coverage Moss (detailed map + dry and healthy color, supports tessellation)
- Simple Snow Triplanar.
- Ice shader.
- Running water shader + reflections.
- Custom Standard (Tessellation).
- TTFE shaders (Foliage shaders non-editable).
⚑ Limitations
🞫 TTFE is designed to work with instancing, static batching is not supported.
🞫 Because this pack includes the free version of TTFE, you can't open or edit these shaders with the Amplify Shader Editor (Node functions have been removed). Check out the full version to gain access to the Amplify nodes!
🞫 Shader Model 4.5+ capable devices are required (Desktop / High-End Mobile).
🞫 While Mobile is supported, the scenes are intended for performance testing and will not be suitable for mobile devices (performance-intensive scenes).
○ Feedback
For questions follow the Unity forum thread or contact me via email:
florianalexandru05@gmail.com