Coding Tool Box

This asset extends the Unity API and comes with demo scenes

Added in version 1.4!
--Change GameObject material render mode at runtime. The following code will change the rendering mode of the material attached to the gameObject to transparent.
gameObject.RenderMode(3);

--Move and Rotate GameObjects in code with examples like:
"gameObject.RotateRight(float variable);"

AND

"gameObject.MoveForward(float variable);"

And easily change UI images alpha value with: "Image.iTransparency(use int variable for Color32 OR use float variable for Color);

Make 2D characters forward facing direction always look toward the mouse cursor with

" gameObject.LookAtMouse2D();"

Includes a 2D laser example.

Includes full source code, documentation, and demo scenes.