Baseball Batter Animated

CREATION

The models and its accessories, if any, have been created with 3D Studio Max (2018 version) and imported in the Unity 2020.1.4f1 version with FBX 2018

The topology is made up of quads and triangles as follows:

Player: 11378 polys, 22580 tris, 11856 verts

Helmet: 654 polys, 1298 tris, 643 verts

Baseball Bat: 672 polys, 1344 tris. 674 Verts

Baseball Ball: 800 polys, 1584 tris. 794 Verts

MATERIALS AND TEXTURES

Texture sizes are from 512x512px to 2048x2048px

All textures are in TGA format

Each specular map have a glossiness map in the alpha channel

The package includes a shader modified of the “standard specular setup” with two sided actived

RIGGING AND ANIMATIONS

The models have been rigged with 3D Studio Max Biped, with additional bones for the face

The Baseball Batter has 6 animations:

-Hit Ball

-Idle

-Missing Ball

-Prepare To Batting

-Running

-Running Jump

-Slide

-Walking With Baseball Bat

-Walking Without Baseball Bat

and two A-Poses

The animations are in place

The animation has been crafted (no motion capture)

You can find the animations on our Youtube Channel

https://www.youtube.com/watch?v=WUdwZGJKsUY

FOLDER CONTENTS

The package includes:

-the file .fbx of the animations, prefabs and two a-poses

-the textures and materials of the meshes listed before

For any concern or further questions feel free to contact us!

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