The code you need to get started on a survival or simulation game. Add new items, constructions, and plants from the Unity inspector, re-skin with your own models, customize the code to your needs and get the survival adventure started!
Code:
-Player controls (mouse, mobile touch, keyboard and gamepad).
-Top-Down, Third-Person, or First-Person
-Inventory system
-Crafting system
-Equipment (attached to character)
-Resource gathering
-Character attributes (health, hunger, thirst...)
-Animal behaviors (wander, escape, chase)
-Hunting and Fishing
-Farming (Sowing seeds, and plant/fruit growth)
-Eating and cooking
-Combat (against wild animals)
-Item durability and food spoilage
-Storage boxes (chest)
-Pets (follow, attack and dig behaviors)
-Leveling system and XP
-Bonus effects (Consumable or equipment that boost stats).
-Temperature, cold and heat sources.
-Customizable Actions (streamlined way to include your own code)
-Game clock, day/night cycle
-Save/Load system
-Random World Generator
Art Assets:
-Animated characters (male and female)
-Animated animals (deer, bear, wolf, rabbit, squirrel, bird, bee)
-Basic material (wood, grass, rock, ...)
-Gathering tools (axe, pickaxe, fishing rod, ...)
-Weapons/armor (sword, spear, bow, arrows...)
-Food (berries, apples, nuts, meat, fish, ...)
-Cooked food (fish & chips, skewer, bread...)
-Constructions (fire, shelter...)
-Environment (trees, bushes, rocks, floor patterns...)
-Farming plants (corn, potatoes, wheat...)
-All 2D icons for interactable models
Demo
Tutorials
Support
Integrations
Online Version
(If you have SE offline, you get a $49 discount if you upgrade to SE online)
Thank you for considering Survival Engine!