3 Different color materials for wider armor and weapon color customization included.
All animations have variations for weapon types - Total 79 animations.
Modular parts,except for Weapons, are made via SkinnedMeshRenderer. To enable/disable mesh you'll need to just check/uncheck it in.
ANIMATION TYPES LIST:
-Attack_Unarmed
-Attack_1H
-Attack_2H
-Death_Unarmed
-Death_1H
-Death_2H
-Hit_1H
-Hit_2H
-Hit_Unarmed
-Idle_Unarmed
-Idle_1H
-Idle_2H
-JumpEnd_Unarmed
-JumpEnd_1H
-JumpEnd_2H
-JumpLoop_Unarmed
-JumpLoop_1H
-JumpLoop_2H
-JumpStart_Unarmed
-JumpStart_1H
-JumpStart_2H
-Ready_1H
-Ready_2H
-Ready_Spell
-Ready_Unarmed
-Roar_Unarmed
-Roar_1H
-Roar_2H
-Run
-Run_2H
-SpellA
-SpellA_Channel
-SpellB
-SpellB_Channel
-Stun_Unarmed
-Stun_1H
-Stun_2H
-Talk_Unarmed
-Talk_1H
-Talk_2H
-Walk_Unarmed
-Walk_1H
-Walk_2H
TECHNICAL INFORMATION
Rigged: Yes
Animated: Yes
Number of Prefabs: 10(5 with PC shader & 5 with Mobile shader)
Number of Characters: 1
Number of Modular parts: 6
Vertex Count (Total): 5,569
Triangle Count (Total): 10,909
Texture Resolutions: 2048x2048
Number of Textures: 30
Number of Materials: 18(9 - PC materials & 9 - Mobile materials)
Number of Animations: 79