Corgi Splines
A simple and FAST plugin for creating splines, with some production-ready example scripts. Splines created are optionally readable from the Unity Job System and the Burst compiler, so spline access is extremely fast. You won't find a faster spline plugin on the Unity Asset Store!
Splines created from the editor are simple, fast, and easy to extend. The creation process is streamlined, supporting simple edit types such as placing points on Meshes, Mesh Colliders, free-floating Planes, the Camera Plane, and inserting points into existing splines.
Currently, purely Linear, Bezier, and B-Spline types are supported.
Examples scripts include:
Forum thread: Corgi Splines on Unity forums.
Documentation: most up to date documentation here.
PLEASE NOTE: You must include the Burst package from the package manager for the ParticleFollowSpline script to work with Burst! Otherwise, you will fallback to the slower version of the script.