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Curved World is a complete collection of the shader-bending effects known as:
Shader bending is a special and very effective vertex displacement technique for creating a bending illusion of a mesh and the entire scene without modifying actual and original meshes. The effect is visible only inside the camera and does not disturb game elements like physics, animation, AI, pathfinding and other mesh transformations.
Subway Surfers, Minion Rush, Animal Crossing and many others use those techniques for creating world bending effects.
This package comes with ready to use shaders for mobiles and high-end devices. If included shaders are not enough and need something unique, Curved World has the easiest shader integration system and it can work with almost any asset from this store.
Supporting Shader Graph and Amplify Shader Editor using just one node makes building custom shaders even more easier.
Some of the assets supporting Curved World:
• Stylized Water 2 and Stylized Water 3
• Beast - Advanced Tessellation Shader
• Subsurface Scattering Shader
Supported Unity versions:
✅ Unity 2019.4
✅ Unity 2020.3
✅ Unity 2021.3
✅ Unity 2022.3
✅ Unity 6
Supported render pipelines:
✅ Built-in
✅ Universal (URP)
✅ High Definition (HDRP)
Source code:
✅ Included
Asset is already included in the Amazing Shaders Bundle.
⚠️ Note:
Do not confuse shader bending with mesh manipulator or converter tool. Curved World is a pure vertex displacement shader, and it does not convert a mesh into a real 3D cylinder, tube, sphere, spiral or any other geometric figures.