Shapes

Shapes is a real-time vector graphics library with high-quality line drawing and infinite resolution shapes, rendered with advanced anti-aliasing techniques


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Features

• High quality line drawing with arbitrary thickness with advanced anti-aliasing

• Thickness units can be specified meters, pixels or noots

2D Shapes such as Polyline, Disc, Arc, Pie, Rectangle, and more

3D Shapes such as Sphere, Torus, Cuboid, Cone, 3D line, and more

• Easy-to-use component-based shapes with tweakable parameters

• Source code included for maximum flexibility

Immediate-mode API for code-based drawing, with scene view gizmo support

• Heavily GPU based. Tweaking parameters is practically free

• GPU instancing support

Built-in (BIRP),URP, & HDRP support

• Single-pass instanced VR rendering support


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After Shader Forge, I wanted to make something different. It has bothered me for a long time that for some reason, html5 canvas is better at drawing primitives than Unity. I really wanted something to help us make those crisp lines, discs, polylines and, well, Shapes! So, here we are~


If you share your work on Twitter, don't hesitate to tag me or use #madewithshapes


I'd love to see your work! ♥