Pastry palace is a complete project reference for developing a tile-matching game.
A tile-matching video game is a type of video game where the player manipulates tiles in order to make them disappear according to a matching criterion. In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other. That number is often three, and these games are called match-three games.
The core challenge of tile-matching games is the identification of patterns on a seemingly chaotic board.
The project includes all game components and can be used for learning purposes or extended to a full production-ready game.
Below key capabilities included in the project:
1. Fully working tile-matching game supporting different level types.
2. Define and test levels in the Unity Editor.
3. Tune levels difficulty using an automated bot.
4. In-app purchasing for buying boosters using in-app or real currency.
5. Rewarded Ads can be used instead of purchasing.
6. Encrypted User Preferences.
7. Audio and Sound manager.
8. Mobile user input manager.
9. Framework for popup and modal dialogs.