Shader Graph Materials V2

This pack features a diverse collection of materials crafted using Unity's Shader Graph. 

Each material includes its corresponding graph for customization and learning purposes. 

These shaders were developed during the creation of YouTube tutorials, making them educational as well as visually impactful. 

The pack includes:

  • Intersection Material: Highlight intersecting surfaces with dynamic effects.
  • Fade Objects Near the Camera: Gradual fading based on camera proximity.
  • Glitch Effect: Add chaotic, digital distortion for a futuristic vibe.
  • Bastion Effect (Progressive Level Visibility): Create a progressive visibility effect reminiscent of the Bastion game style.
  • Black Hole Effect: Simulate gravitational distortion of objects.
  • Refractive Glass/Water (Camera Texture): Realistic refraction for glass or water surfaces.
  • Animal Crossing Effect - Curve the World: Emulate the world curvature seen in Animal Crossing.
  • Portal Effect: Create mesmerizing portals with animated textures and distortions.
  • Random Color: Generate dynamic noise-based color variations.
  • Bubbles Effect: Simulate the appearance of iridescent bubbles with reflections.

Compatibility: These shaders were tested in Unity 2021 with Shader Graph version 12.1


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