Animation Converter is a handy little tool that lets you convert humanoid to a generic animation. Handy if you want to use motion capture animations directly for you character, without using humanoid mechanim.
Features
- Convert read only humanoid animations.(mechanim)
- Convert read only generic and legacy animations to read and write.
- Supports Generic and Legacy.
- Optimize copy.
- Easy to use.
To copy humanoid animations a clone humanoid character must be set up to copy from.
Recommended animation tools:
SkinnedMesh Baker
Simple Bones
Demo scenes are created in the Standard render pipeline.
Compatible with Unity 2018.4 up to new versions of Unity(2019+)
Support
available for assistance if any problems should occur.