Generator Engine & Fuel System

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The Generator System is a robust template designed for integrating a fully-functional generator system into your project. It employs a raycasting mechanism for collecting a Jerrycan, which holds fuel and activates an inventory system. The Jerrycan can be used to either fuel a generator or to be refilled at a fuel barrel. Each action is accompanied by custom UI elements for an immersive experience. The generator has customisation for fill rate, burn rate, rumble options and custom events.


  • This asset requires TextMeshPro to be installed!

CORE FEATURES:

  • First Person raycast interaction
  • Customisable Generator Mechanics
    • Fuel Burning mechanic
    • Rumbling mechanic
    • New filling mechanic
  • Inventory for Fuel Collection
  • Adjustable gauges and limits
  • Easily Customisable Controllers
  • Puzzle Gameplay
  • 3 PBR Models
    • Generator, Jerrycan & Fuel Barrel
  • Custom UI's for each item
  • Full Documentation
  • Online Documentation

NEW FEATURES:

  • v1.5 - TMP Integration, null checks and general optimisations
  • v1.4 - Infinite fuel barrel, new sound effects, new filling mechanics
  • v1.3 - Fuel burning, custom inspectors, new 3D assets and overall improvements
  • v1.2 - Ease of use update with refinements

MODELS INCLUDED:

  • 1x PBR Generator (4096x4096 resolution)
  • 1x PBR Jerrycan (2048x2048 resolution)
  • 1x PBR Fuel Barrel (2048x2048 resolution)

**THIS ASSET WORKS IN ALL VERSIONS OF UNITY


If you have any problems or have a question, don't hesitate to contact me via email