QTE (Quick Time Event) System

Add Quick Time Events to your game – with no programming! QTE System provides a way to build seamless interactive narrative scenes.

Great for making interactive cinema, action scenes, and other games utilizing keyboard/controller prompts.


WebGL Demo


Features:

- Easy-to-use: change properties of your QTEs and create your own QTE sequences without knowing how to program


- Six kinds of QTEs supported: Single Press, Clickable, Multipress, Mashing, Alternating, and Sliding Time QTEs


- Easy to customize: Many options to tweak such as the color, images, and even what timer (Radial and Line) to use


- Supports Keyboard, Controller, and Mobile input


- Works for 2D & 3D games: Utilizes Unity’s new GUI system so it works in both Screen Space and World Space as well


- Complete and extensively documented C# source code included.


- Easy to follow documentation


- Several example scenes included