Realistic Car Controller

Creating your own realistic vehicle has never been so easy. Fully functional vehicle creation takes just about a few minutes only! With one click, you can set up, switch controllers, switch behaviors, and customize your vehicle. Easy to use and highly customizable. Including full demo content to kickstart your project.


🎮 Demos & Documentation

PC Demo - WebGL Demo - Android Demo

Documentation - Tutorial Videos


🚀 V4.4.0 - Released on 17 March 2025

The asset has been fully reviewed and improved in many ways to make it better and more efficient. For a full list of updates and changes, please check the release notes.


🔥 Upgrading from Realistic Car Controller to Realistic Car Controller Pro is 50% off for a limited time.


📦 Unity 6

Compatible with Unity 6 (6000.0.25f1) and newer versions.

Compatible with Builtin, URP, and HDRP.


📦 Unity 2021.3.2f1 --> 2023.2.20f1

Compatible with Unity 2021.3.2f1 to 2023.2.20f1.

Compatible with Builtin and URP.


🔥 Exclusive Discounts

💰 Realistic Car Controller Pro (50% Discount for RCC users)

💰 Realistic Traffic Controller (50% Discount for RCC users)


📌 Check out the projects have been using Realistic Car Controller Pro!

🔸City Car Driving Simulator

🔸Highway Racer

🔸Highway Racer 2

🔸Burnout Racers

🔸Burnout Drift Multiplayer

🔸Burnout Drift Lite


Leading Features

🔸Compatible with Unity 6 (6000.0.25f1) and newer versions

🔸Compatible with all versions from Unity 2021.3.2f1 to 2023.2.20f1

🔸Compatible with Builtin, URP, and HDRP (HDRP is available with Unity 6)

🔸Compatible with all platforms

🔸11 completely configured vehicle prefabs ready to use

🔸Over 15 demo scenes for presenting regular city, enter / exit scenes (FPS/TPS), vehicle selection scenes, damage scenes, photon scenes, customization, overriding inputs, and more...

🔸Input system

🔸Integration packages for Photon PUN2, ProFlares, and Enter-Exit

🔸Complete UI management including customizable mobile controllers

🔸Record & replay, enter & exit, lighting, multiple camera modes, various behavior modes, customization, damage system, and more...

🔸Save, load, restore the vehicles with one line of code

🔸Customization system that includes paints, upgrades, modification, spoilers, sirens

🔸Ability to use in a very wide range. Can be used on a toy car, or even truck with trailer

🔸Simplified API script to spawn and manage RCC vehicles at runtime with only one line of code (spawn, repair, refill, destroy, registed, unsubscribe, set controllable state, etc...)

🔸Editor asisted scripts

🔸Optimized damage features

🔸Configurable ground physics

🔸Easy to use, and highly customizable

🔸Vehicle creation wizard with automated methods to shorten the development time.

🔸Shared global settings via scriptable objects (RCC_Settings, RCC_GroundMaterials, RCC_ConfigurableWheels, RCC_DemoVehicles, etc...)

🔸Customizable behaviors such as simulator, drift, race, arcade, etc...

🔸Stability systems to keep the vehicle under control

🔸Completely documented and commented scripts



Restricted to prefab vehicles?

➡️ No!



Forced to mod existing prefab vehicles or just change the model of the prefab to create new vehicles?

➡️ No!



Wasting time editing complex curves, hardcoded lines, and values to get fun physics, or dealing with dozens of scripts to modify the package?

➡️ No!



💡 This is neither a game template nor just an editor extension. You won't be restricted by asset rules. You're buying this asset to create and use new vehicles, not to mod or release a game with existing assets.


📚 Check the "Documentation" for a step-by-step tutorial on setting up your realistic vehicle from scratch!