Impact- Physics Interaction System is now marked as Legacy
Impact has been superseded by Impact CFX - Collision Effects System. It provides generally better features, results, performance, and configurability.
Support will continue to be provided for existing Impact - Physics Interaction System customers, but it is strongly recommended that new users use Impact CFX instead!
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Impact is a powerful and flexible material-based interaction system for producing interactions such as audio, particle, and decal interactions.
Documentation | Discord | Forum
So what can you do with Impact?
Here are just a few examples of how you can use Impact to spice up your game:
PHYSICS INTERACTIONS
• Play audio when physics objects collide with each other with sounds based on the collision velocity and the objects' materials.
• Play sliding and rolling sounds.
• Emit particles on collision.
• Leave decals behind on collision.
• Works great with rigidbodies connected by joints as well as ragdolls.
FOOTSTEPS
• Utilize Impact to play different footstep sounds based on the material a character is walking over.
• Easily integrate with any character movement system.
WEAPON IMPACTS
• Use Impact to play sounds, emit particles, and place decals for bullet impacts.
• Easily integrate with any weapon or projectile system.
EXTENDABILITY
• Impact was designed with extensibility as a key goal. You can customize just about any part of the system from custom triggers, to custom objects, to custom interactions.
Full source code is included!
INTEGRATIONS
• FMOD integration: Documentation & Download
• Wwise integration: Documentation & Download
• Master Audio integration: Documentation & Download