Point Cloud Viewer and Tools

Point Cloud Viewer & Tools is a solution for viewing laser scanned point cloud data inside Unity.



Current Features:


- DX11 Point Cloud Viewer (up to 178 million points in v2 format. NEW: v3 format with optimized point tile LOD system, 432 million points tested. Also dataset with 10billion points was tested)


- Check also standalone commandline tools for converting point clouds:


- Single color and RGB point cloud shaders included


- Supported import formats: XYZ, XYZRGB, CGO, ASC, CATIA ASC, PLY (ASCII only), LAS, PTS


- Editor plugin#1: Point Cloud To Binary (saves data to custom binary format for faster reading)


- Editor plugin#2: Point Cloud To Unity Meshes (splits point cloud data into regular unity meshes - no mesh reconstruction, just point meshes)



Main Limitations:


- DX11 viewer requires DX11 hardware (does NOT work in Mac or mobiles (android/ios))



Extra Warnings:


- Do not purchase this if you are not familiar working with point clouds! (You will need to filter the raw clouds yourself, combine them into a single file, save them in a proper point cloud format to make this work)



Whats new in this version:


- Click the version number below to see release notes!



Forum thread:


PointCloudTools for Unity


Feedback/Support/Feature Requests at:


Support Blog


Licenses:


Asset is governed by the Asset Store EULA; however, the following components are governed by the licenses indicated below:


- "ConvexHullCalculator" : MIT License : Oskar Sigvardsson


- "SimplePriorityQueue" : MIT License : Daniel "BlueRaja" Pflughoeft


- "MainThread" : Apache License, Version 2.0 : Pim de Witte