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Includes various anti cheat tricks and techniques in one place, easy to use, with full sources, detailed docs and corner cases care.


Common features

Protects variables in memory.

Protects and extends PlayerPrefs.

Generates build code signature for tampering checks.

Detects speedhacks.

Detects time cheating.

Detects 3 common types of wallhacks.

Detects foreign managed assemblies.

Has ObscuredPrefs / PlayerPrefs editor.


Obscured Types

Keeps your sensitive variables away from all memory scanners and searchers.

All basic and few Unity-specific types are covered.

Detects cheating attempts.

video tutorial


Obscured Prefs

PlayerPrefs replacement with automatic migration, encryption and additional supported types.

All saved data can be optionally locked to device.

Tampering detection included!

Has editor for PlayerPrefs and ObscuredPrefs!

video tutorial


Code Hash Generator

Generates code hash signature to compare against current hash and make sure compiled code was not altered.

For Windows Standalone and Android only so far.


Speed Hack Detector

Makes you aware of nasty cheaters trying to slow down or speed up your game.

Correctly reacts to the time glitches.

Allows to resist speed hacks with SpeedHackProofTime class.

video tutorial


Time Cheating Detector

Uses Internet connection to get reliable time.

Reacts on both incorrect system time and actual cheating during or between sessions, allowing you to catch people who changes time to speedup long-term processes (like building process, energy restore, etc).

Works with weak internet connection.


WallHack Detector

Covers 3 common types of wallhacks:

• shoot through the walls

• walk through the walls

• look through the walls


Uses generic sandbox approach allowing to detect unknown cheats.

video tutorial


Injection Detector

Reacts on foreign managed assemblies both injected at runtime or into the build.

video tutorial


Overall highlights

Over 7 years of support and updates!

Has detailed User Manual with examples and tips.

Has full API Reference.


🔥 Full C# sources included! 🔥


Third-party plugins

• full Opsive's Behavior Designer support

• used in Opsive's UFPS : Ultimate FPS

• partial PlayMaker support (see forum)

storage backend at the Mad Level Manager

• used in Stan’s Android Native asset

• used in Stan’s Ultimate Mobile asset


Don't forget to complement your setup with good code Obfuscator!


📖 Please, check readme.pdf User Manual after purchase.


⭐ v1 and v2 customers: reasons behind switching to yearly upgrade pipeline


I don't guarantee your game will be 100% safe from cheaters if you'll use my toolkit.

Skilled and motivated cheater is able to break any protection.