Agents can detect objects based on a detection range and line of sight. This can also be filtered by layer.
Agents can traverse various environments. Agents can intelligently move, using World Class technologies such as Dynamic Obstacle Avoidance, and A* Pathfinding.
Agents can attack and deal/receive damage.
Agents use Behavior Trees to allow the most optimal decision-making. Behavior Trees can be designed in code, or visually using Candice Behavior Designer™ and can be reused in as many agents you want.
Agents can figure out how to achieve a certain goal on their own. Create the most advanced and diverse AI possible.
All algorithms within Candice are designed with Time and Space Complexity in mind, ensuring that performance scales efficiently as the number of agents increases.
Candice gives ultimate power to the skilled coder. Easily add new behaviors by simply writing new methods/functions. Make your agents as Advanced as you can code!
Candice has a user-friendly UI and around-the-clock support, including a dedicated discord community. Not much technical skill is required to build basic AI as there are several default Behavior Trees to use and build on.
-Support
You won't find a better AI asset! So what are you waiting for? Download now.
Supports Unity 2020 and 2021