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PolyNav is a lightweight polygonal based 2D pathfinding solution using A*, that is made to be extremely easy to setup, simple and fun to use!
• Define the walkable and obstacle area polygons with ease.
• Generate or update the navigation map in runtime for procedural levels.
• Multiple navigation maps are also supported at the same time.
• Includes a complete steering agent component.
• Optionally enable agents to avoid each other.
• Use an easy API to control your agents. Examples included!
• Includes NodeCanvas tasks (including Seek, Wander and Flee behaviours).
PolyNav can be great for:
✔ Classic Adventures.
✔ RTS Games.
✔ Side-Scrollers.
✔ Top-Down Shooters.
✔ And many more!