MazeGenerator is using for creating custom 2D maze. You can use custom wall to create your custom maze. Maze is using backtrack algorithm and cell system: each cell is rectangle and maze size is measured in cells. Also you can customize your maze by using room creation, you can set room count, room width and heght. MazeGenerator can use seed for create same mazes(example: you want save/load generated level and you just can save/load only seed value) and mazeGenerator can create everytime random maze.
MazeGenerator based on Maze Skeleton class. Each class you can serialize to JSON and save to file
FULL DOCUMENTED SOURCE CODE!
No programming for easy start!
Main functions of script:
1. Delete maze
2. Create maze new width and height
3. Create maze with seed(to create same mazes)
4. Set new prefab for wall, start and end walls
5. Get all impasses
6. Get all crossroads
7. Get all cell centers
8. Get all tunnels
9. Get way from start to end
10. Get gameObject of the start and end wall
11. Verify the position on the wall
12. Add custom rooms with width and height
13. Get all cell centers of rooms
14. Get room entrances(for doors)
15. SetSeed rules
16. Get longest way in maze
17. Set random start and set exit to end of longest way
18. Use custom walls
19. Find way to each point
20. Easy serialization
Demo 3D: https://assetstore.unity.com/packages/3d/environments/amazing-maze-generator-free-demo-155150
Full: https://assetstore.unity.com/packages/3d/environments/amazing-maze-generator-142633
Pro: https://assetstore.unity.com/packages/3d/environments/amazing-maze-generator-pro-155157
Infinity 3D maze:
https://assetstore.unity.com/packages/templates/systems/infinity-maze-generator-181157
Maze editor:
https://assetstore.unity.com/packages/tools/level-design/amazing-maze-editor-tool-165112