Say it with AKTOR! AKTOR is a universal template system for breathing life into your game's narration. With a variety of easily customizable features it allows you to create any type of single-sided narration you would ever need - from fully animated NPCs, through in-game books or letters and Sci-Fi Audio Tapes, to cinematic fly-through vistas, Shopkeeper NPCs and Points of Interests. It was prepared to fit all your needs! The AKTOR structure uses three basic components: -AKTOR_System -AKTOR_Screenplay -AKTOR_Trigger AKTOR_System script controls how a dialogue is played. Like an actor reading a screenplay and knowing his role (for example an NPC or a voice-over controller). AKTOR_Screenplay, which holds the chain of text or audio responses, as well as info about what happens and what functions are called in a given dialogue. AKTOR_Trigger gives you full control over when your dialogue starts. Workflow: 1. Attach the AKTOR_System to your NPC object. 2. Create an empty game object and attach the AKTOR_Screenplay to it. 3. Create a Collider set as Trigger and attach the AKTOR_Triggerbox script to it (alternatively you can start any dialogue with a simple Function Call). 4. Fill out all their variables by using the awesome Integrated Documentation guaranteed in every asset by Fireballed Team - instead of going through tons of PDFs, just point your mouse at any inspector variable of the scripts to get in-depth mouse-over tooltips explaining what each feature does and what it requires to work! AKTOR System asset also offers you a wide variety of Prefabs to jump-start your production - simply grab and edit any Prefab Template of a given interactive object (like an NPC, Vista or Book) to suit your needs! The Prefab Interactions are shown on the video demonstration of the system showing the Demo Scene (all included in the package!). The Pre-Made Prefabs: -Voice-over Book/Letter -Voice-Over with cinematic subtitles. -Animated NPC with cinematic subtitles -Shopkeeper NPC -Animated NPC with independent UI Chat Box -Point of Interest (examine spot) -Crowd of generic response NPCs -Cinematic Vista (both silent and with voice over) Whatever you may need - an NPC to chat your Player where to go next, some atmospheric Journals or Holo Tapes to tell the story in your Fantasy / Sci Fi game, a narrative vista to bring some exposition during long travels, or maybe you just want to "Hey listen!" your player from time to time with a tutorial info or a quirky one-liner? Look no further - AKTOR is already here to help! AKTOR System gives you easy and powerful tools to create any single-sided narration you would ever need in your games!