Forum | Video
Lava Sculpted Terrain
This environment package is ideal for your desert missions and adventures on desktop platforms. It is highly configurable and the assets look perfect from close up making it ideal for first person games. The Unity terrain blends seamless into a low poly surrounding mesh, which in turn blends seamless into a terrain baked onto the skybox to create the feeling of an endless landscape sculpted over time by lava flows.
Geology: Lava Field Basaltic Lava Flow
A succession of basaltic lava flows has created this terrain on a hot-spot shield volcano in an arid region of the hemisphere. The collapse of lava tubes and underground lava lakes may over time leave a loose network of caverns and concealed overhangs.
Rocks:
A set of 12 rocks and boulders.These are craggy rocks and work well on any parts of your scene. All rocks are low poly with multiple LODs and mobile ready with high res textures in case you need close up approaches.
Props:
A set of game ready props modelled to create a desert or adventure atmosphere. The ruins you find are a stone table, 2 x chairs, bean and food sack bags, a vase, 2 x tree stumps, a foot stool, 1 x elephant skull and ruined side building structures. All props are low poly with multiple LODs and mobile ready with high res textures in case you are targeting high end devices.
Vegetation:
The vegetation has been designed specifically for this arid terrain with 10 x palm trees incl. dates, 5 x cactus, 9 x long/short grass, 5 x tall cactus, 5 x small bushes, 2 x edelweiss, 2 x leafy plants and 5 x aloe trees.
View the forum discussion here.
View a fly through video of the terrain here.
Multiple terrains:
This terrain is part of a huge set of terrains. By adding more terrains you can add multiple levels to your game. Each terrain will have a similar design style and similar performance specifications. See a complete list of available terrains: here.
Top-up on assets:
We have created a huge database of assets. You can add more props, trees, vegetation, rocks and boulders to your terrain. All assets have been designed with the same style and are fully compatible with this terrain. For a list of additional assets follow the following links:
Props: see a complete list here.
Trees and vegetation: see a complete list here.
Rocks and Boulders: see a complete list here.
Does not support fog yet.
The Universal and High Definition Render Pipelines are supported.