Fluid Dynamics is a 2D GPU Particle System Fluid Simulation for Unity.
Fire, smoke or any other fluid in regular or Pixel art style. All effects work in real time using GPU.
NOTE : Fluid Dynamics uses Compute Shaders and PC, Linux, Android compatible, but please make additional check here
Standard renderer, URP and HDRP are fully supported.
Check out DEMO
Features:
★ PC and mobile friendly
★ Full source code included
★ Vorticity control
★ Viscosity control
★ Separate Velocity and Particles controls
★ Dynamic obstacles
★ Multiple simulation spaces support
★ Full control of physical based simulation
★ Fluid flow followers support included
★ Multiple Emitteres
★ PC and mobile controls support (included)
★ Four example scenes and documentation included.
Please share your suggestions about new features that should be added next and feel free to ask any questions in Unity Forum Thread or via email seedounitydev@gmail.com