EndlessBook OFFICIAL SALE

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Please note: this asset was designed around the 3D Built-in Render Pipeline. If you use another pipeline, such as Universal 3D, you will need to update the material shaders to something else, like 'Universal Render Pipeline/Simple Lit'

EndlessBook is a complete way to visualize a book inside your Unity scene.

EndlessBook is more than just an animated mesh. It comes complete with scripts to handle updating your pages, animating the book states and page turns, functionality for dragging a page manually, swapping out static models when not animating, and firing handlers when the book changes state or starts / stops a page turn.

Make your pages come alive with custom shaders and render textures. Offer an interactive experience to your users that sets your project apart!

• One animated book: 5 materials, 1212 vertices, 1960 triangles, 1 skinned mesh renderer, 51 bones
• Closed Front static mesh: 1 material, 348 vertices, 464 triangles
• Open Front static mesh: 2 materials, 564 vertices, 838 triangles
• Open Middle static mesh:
> High Quality: 5 materials, 1212 vertices, 1960 triangles
> Medium Quality: 3 materials, 740 vertices, 1144 triangles
> Low Quality: 3 materials, 600 vertices, 1004 triangles
• Open Back static mesh: 2 materials, 564 vertices, 838 triangles
• Closed Back static mesh: 1 material, 348 vertices, 464 triangles
• Demos showing the different capabilities of the plugin
• Fully documented source code, user manual, quick start guide, forum, and website
• Templates for cover and page textures