High resolution Plasticine Seamless PBR Textures made in Substance for Unity 2020+
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These Maps are Designed in 4096*4096 pixel PNG format
This pack of materials is a part my other asset
Check out Plasticine World Pack!
Each Material comes with 4 maps and can be used in PBR Shaders:
- Specular/Glossiness
- Metal/Roughness
All textures are seamless tiling, endlessly repeating horizontally and vertically.
- BaseColor (4096x4096)
- Normal (4096x4096)
- Roughness (4096x4096)
- Height (4096x4096)
Package contains *.sbsar file with parameters:
- normal_intensity
- large_cuts
- small_cuts
- deform
- fingerprint)
Any questions? Contact me
Enjoy and thank you for purchasing!